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PIXLY GAMES.

Contract development for WZRD FUND

Created the first working implementation of NFT ownership in a major game ecosystem.
Specifically built an easy-to-install toolkit for GTA 5 community servers (250,000 concurrent players globally) that connects in-game cars and houses to NFTs in players' TON wallets. Players scan a QR code in-game and receive their blockchain assets automatically.

Took the project from initial concept through full technical implementation to investment-ready package: built the product, created marketing websites, produced demo videos, and ICO for seed funding.

Technical Implementation
  • Central Verification Server (Node.js): Cryptographic wallet proof verification via TON Connect, NFT ownership validation through TON API, MySQL database for activation logging, API key authentication, automated reward distribution and revocation workflows.
  • FiveM Integration (Lua): Client/server resource with wallet connection UI, real-time NFT validation, automatic vehicle spawning via qb-garages, and property management through modified ps-housing.
  • Housing and Garage Systems: Extended ps-housing and qb-garages to support NFT-based ownership with shell assets and MLOs modified for NFT properties/cars.
  • Phone Integration: Customized ef-phone (in-game mobile phone) for in-game wallet management, property display, and garage access.
  • 3D Asset Optimization: Optimized vehicle and building models for performance. Created NFT collections on GetGems marketplace.
  • UI Development: Marketplace interfaces, wallet flows, mission systems, and shop UIs (HTML/CSS/JS).
Tech Stack
  • Node.js, Express, MySQL, Lua, TON Blockchain, TON Connect, HTML/CSS/JS, Docker